Warcraft III Patch v1.22 Includes Balance Changes
When I tried to play a game of Warcraft 3 on battle.net last night, I ran into a snag when the game started downloading a patch. I was expecting a bunch of bugfixes, but apparently there were some balance as well.
“BALANCE CHANGES” (copied from Blizzard’s Warcraft III Patch v1.22 at Support Site)
HUMAN
- Scout Tower repair rate changed from 12 to 20.
- Knight damage increased: Attack cooldown changed from 1.50 to 1.40 and base damage increased from 25 to 28 (Average damage is 34).UNDEAD
- Increased Ziggurat base armor from 1 to 5.
- Reduced the build time of the Necropolis from 120 to 100.NIGHT ELF
- Reduce the Orb of venom poison duration from 10 seconds to 8 seconds.
- Increase the experience gain from Dryads from Level 2 (40xp) to Level 3 (60 xp).
Looks like Humans got the good side of this patch. Ziggutrats were just plain fragile, specially after Tier 1, so this is a welcome change for the Undead (I wouldn’t mind if they simply tied zig armor with the tech level, but the instant tougher armor might help UD defend against early rushes). Nigh-Elf gets a nerf, and no changes for Orcs. It would seem like the most significant changes would affect towering strategies.
BTW, I guess a new ladder season was launched ‘coz I jumped back to level 1.
Goto the Blizzard’s Warcraft III Patch v1.22 at Support Site for complete info on the patch. You can get the patch automatically by connecting to battle.net or you can download the stand-alone patch at the Support Site (it wasn’t avaliable as of this writing should be avaliable shortly).







